this.onEnterFrame = function()
{
ampFrame = _parent._parent.stream_s_sync[Math.round(_parent._parent.stream_s.position / 1000 * 36) - 1];
mun.gotoAndStop(ampFrame + 1);
if(_parent._parent.stream_s.position >= _parent._parent.stream_s.duration)
{
mun.gotoAndStop(1);
}
};
stop();