stop();
obj.gotoAndPlay(random(obj._totalframes));
tar.onEnterFrame = function()
{
objCurFrame = obj._currentframe;
if(_X - oldX < -1)
{
gotoAndStop(4);
}
else if(oldX - _X < -1)
{
gotoAndStop(5);
}
else if(_Y < oldY)
{
gotoAndStop(3);
}
else
{
gotoAndStop(2);
}
obj.gotoAndPlay(objCurFrame);
oldX = _X;
oldY = _Y;
};