this.onEnterFrame = function()
{
ampFrame = _parent._parent.draken_intro_sync[Math.round(_parent._parent.S_track.position / 1000 * 36) - 1];
head.h.mun.gotoAndStop(ampFrame + 1);
if(_parent._parent.S_track.position >= _parent._parent.S_track.duration)
{
mun.gotoAndStop(1);
gotoAndStop(1);
}
};
head.active = true;
head.play();